New Hidden Design Pattern Secrets: Builder and Prototype Can Actually Replace Factory with Scary Ease

Design Patterns

Design patterns are a set of best practices and solutions to common software development problems. They provide a way for developers to solve recurring problems in a consistent and efficient manner. One of the most widely used design patterns is the Factory pattern, which provides a way to create objects without specifying the exact class … Read more

Advanced ASP.NET Core Caching Techniques You Need to Know Now

Liskov Substitution Principle

Introduction .NET Core is a cross-platform, open-source, and modular framework for building modern applications. It is an evolution of the popular .NET Framework, which was primarily designed for Windows-based applications. With .NET Core, developers can build applications that run on Windows, macOS, and Linux operating systems. One of the key features of .NET Core is … Read more

Mastering Unique Design Patterns: Factory vs. Singleton You Need to Know

Design Patterns

Design patterns are a set of best practices and solutions to common software development problems. They provide a way for developers to solve recurring problems in a consistent and efficient manner. Two of the most widely used design patterns are the Factory and Singleton patterns. While both patterns are used for object creation, they have … Read more

Professional Scrum Methodology: Understanding The Way Of Agile Software Development

the-Scrum-process-as-an-Agile-software-development-methodology

Scrum is a framework for managing and completing complex projects. It is often used in software development, but can be applied to any project. The framework is based on an iterative, incremental approach to project management, and it includes specific roles, events, and artifacts. A Scrum development cycle, also known as a sprint, typically lasts … Read more

Discover the Liskov Substitution Principle in OOP: What You Need to Know Now

SOLID

The Liskov Substitution Principle (LSP) is a principle in object-oriented programming that states that objects of a superclass should be able to be replaced with objects of a subclass without affecting the correctness of the program. This principle is a part of the SOLID principles of object-oriented design. Here are three examples of LSP in … Read more